Issues
- 2
Intel UHD Graphics 600: Intel: OpenGL compilation error
#1362 opened by Lolothepro - 1
OpenGL error
#1361 opened by Lolothepro - 4
Intel UHD Graphics 600/Mesa: Some shaders do not work with Iris, unlike Optifine.
#1360 opened by Lolothepro - 3
Regular Crash due to shader linking
#1359 opened by WoMspace - 7
Some particles are transparent (SEUS V11)
#1358 opened by Lolothepro - 2
Shaders Fail to Load when Using a Custom Server Resource Pack
#1357 opened by Th3LastSh3riff - 0
The Iris shadow pass causes issues with some mods using Fabric's WorldRenderEvents
#1356 opened by coderbot16 - 0
"Max Shadow Distance" should be a per-shaderpack setting
#1355 opened by coderbot16 - 1
The entity_alpha shader is not overridden on 1.17.x+
#1354 opened by coderbot16 - 2
The water in Shaders Disabled mode is solid-looking when VanillaTweaks's Clearer Water Resource Pack is installed.
#1353 opened by melechdaviid - 1
"MakeUp - Ultra Fast" Shader Compatibility Request
#1352 opened by Techno573 - 3
Can't use BSL shaders
#1351 opened by iPlayNone - 1
Incombatible with Soft Voxels shader
#1349 opened by PweSol - 6
Remove the shadow from the free camera
#1347 opened by Lolothepro - 2
player head
#1346 opened by SvCpu - 6
Map Texture glitched
#1343 opened by Miep-kun - 2
Iris Wont Load Slidur's Enhanced Default Shaders.
#1342 opened by brasher21 - 5
Incompatible with Better Foliage
#1340 opened by Zertooc - 20
Iris Mixin Problems with "Sodium Shadowy Path Blocks"
#1338 opened by DanielGolan-mc - 6
Shaders tilt my game.
#1337 opened by efjnsamdg - 5
Shader doesn't work
#1336 opened by 12345-mcpython - 5
Iris not applying a shaderpack after enabling said shader
#1333 opened by razor989 - 15
Severe chunk loading issues in some cases due to the wrong vertex format being used for terrain
#1330 opened by Luminous-Journey - 2
Transparent Shulker Head Texture
#1329 opened by wsesrdtf - 0
With Sildur's shaders, glow berry vines with fruits do not wave, but fruitless vines do wave normally
#1327 opened by Thastertyn - 0
Shader program draw buffers are not inferred properly when missing a DRAWBUFFERS directive
#1325 opened by coderbot16 - 0
Advanced Shadow Frustum Culling should not be enabled when SEUS Renewed's sun-bounce GI is active
#1324 opened by coderbot16 - 1
Consider allowing shaders to detect the ambient light level of the current dimension
#1323 opened by coderbot16 - 3
Help. What can I do to stop ptgi shaders from having the vanilla textures on Iris
#1321 opened by whenthedoodoo - 2
Sues Ptgi shaders won't show (Only vanilla textures)(The Twitter post stated "SEUS PTGI HRR is now mostly working with development branches of Iris!")
#1320 opened by whenthedoodoo - 3
Could not load configuration file (after Sodium+Iris install)
#1319 opened by didier - 3
Shadow Alpha test settings not applied to every shadow program
#1314 opened by gri573 - 8
Iris Fabric Mod Installer has the same performance like the Vanilla Version (bad performance)
#1310 opened by KevinCCucumber - 2
fancyPants Support
#1309 opened by Tanerx - 2
Shaders are broken in 1.2.1 with OriginRealms and Minecraft 1.18.2
#1307 opened by devpelux - 2
Game Crash with any shaders
#1305 opened by TreeV2 - 5
Extremely Low GPU Usage
#1304 opened by Niknokinater - 3
Iris and Distant Horizons throw a tantrum when trying to comprehend a sheep's existence together :bruhmoment:
#1299 opened by Delfite - 1
Entity vertex format extensions causing major slowdown
#1298 opened by IMS212 - 3
(I know someone requested this) Can you add pbr support? Preferably reflections first?
#1296 opened by googlescientificnameforapig - 2
JCPP: Properties pre-processing failed (Bad token)
#1295 opened by Lolothepro - 1
WHICH VERSION OF IRIS IS COMPATIBLE WITH COLOMATIC 2.40
#1292 opened by DeezYeet198 - 40
Compatiblity Issue with Distant Horizons
#1289 opened by ColdIce1605 - 2
weird sky issue with select shaders not found in optifine
#1286 opened by Kawesome06 - 1
Game immediately crashes when loading into world, and mincraft says iris is the problem
#1285 opened by Furiouspotato - 0
Test suite is no longer available after moving to Brachyura
#1284 opened by coderbot16 - 1
Shader Options window background is transparent in the middle
#1283 opened by RaptaG - 4
Light blocks doesn't produce light for ray tracing on SEUS PTGI
#1282 opened by Steve-xmh - 1
Update document
#1281 opened by Lolothepro - 3
Stained Glass broken with SEUS Renewed
#1279 opened by C-Stew