Issues
- 3
problems with the number of colonists
#6257 opened by poltoseg - 2
Miner enjoys doing the backstroke
#6253 opened by ziba1 - 1
Added mobs to Guard Attack List, are ignored by Guards
#6250 opened by Neitcore - 2
[1.16.4] Citizens don't stay inside during a raid
#6248 opened by Sandriell - 1
Modpack will not install in CurseForge due to "Failed to get mod loader from manifest!"
#6246 opened by jakey1995abc - 7
Mobs that are added to config to Guard Tower Attack List are not showing up
#6244 opened by Neitcore - 3
Failed to creat modpacks: CaveColonies
#6243 opened by Coldame - 12
smelter complete failure(too many ores?)
#6240 opened by tails1974seeyounextgame - 4
Pathfinding issues with Medieval Dark Oak House (level 2)
#6238 opened by Moleculor - 4
workers will make a new whole request if deliverman is stopped by accident while the completed items are in the deliverman's backbag.
#6237 opened by xiaobbl - 46
builder doesn't build
#6236 opened by Spongman - 0
Can not pick up hut block placed outside colony borders.
#6235 opened by Moleculor - 0
Scheduling a pick up for a courier, then hitting pickup on a dismantled building breaks the AI.
#6233 opened by Moleculor - 1
Stonemason cannot craft polished basalt or polished blackstone
#6231 opened by ravenbuilder934 - 4
Build Tool can not be used from left hand in survival while Minecolonies is installed.
#6232 opened by Lejoni - 7
Farmer / Request bug
#6230 opened by Lejoni - 11
Incapable of creating a second colony
#6229 opened by jakethehit - 1
Non existent citizen.
#6228 opened by Lejoni - 1
Colony population remains at 4/4 perpetually
#6225 opened by AnkaraSoulreaver - 22
Baker deleting bottles
#6222 opened by kmanev - 4
Suddenly not owning my colony
#6219 opened by itismee - 3
Updating from 496 to 502 broke my entire village.
#6215 opened by Moleculor - 6
MedievalOak Tavern Level 1 - Pathfinding Issue
#6214 opened by Moleculor - 1
1.15.2 Null Pointer error with minecolonies Gates
#6213 opened by DaddyP1G - 1
Not enough housing in colony despite numerous housing buildings.
#6212 opened by Jasper2602 - 2
New to Github -0 AI issues?
#6209 opened by FalcorTrueblade - 4
CTD when shift-rightclicking on a hut block with a scroll
#6208 opened by ravenbuilder934 - 0
Animal breeders dont use their tools in inventory
#6205 opened by gorowynn - 2
Miner AI fails when nodes loop
#6199 opened by sjjgaal - 0
Guards Unresponsive
#6198 opened by Rithenar - 2
Warehouse Features
#6194 opened by Raz0rLegend - 12
AI Issues
#6193 opened by Altamarie - 19
Workers does not sleep anymore / Life in the village 2
#6191 opened by Arilesdra - 1
the courier does not download items from the stash
#6189 opened by radoslawKnitter - 6
Citizen AI Crash
#6188 opened by BinaryConstruct - 11
Sever server Lag on more than 1 player online
#6187 opened by DaddyP1G - 16
Citizen count issue
#6186 opened by Rithenar - 2
Minor Formatting Error
#6185 opened by Rithenar - 1
[1.16.4] Deliveryman AI issues with Stash block
#6183 opened by Sandriell - 22
Guards not being responsive
#6180 opened by JDoeBoy - 0
stone smelter or smelter
#6179 opened by Moobien - 0
Tackle Research System to Datapack Management from #5842
#6178 opened by gattsuru - 0
[1.16.4] Forester's restricted area confuses worker if points not on same Y axis.
#6177 opened by Sandriell - 1
[1.16.4] Stash blocks do not drop items when broke or retain their items when replaced.
#6176 opened by Sandriell - 1
Following guard forgetting follow state when leaving game/when dying
#6164 opened by TraipsingShadow - 1
Following guards not eating/ignoring hunger
#6163 opened by TraipsingShadow - 6
Server crash after loading spawn during "Listners"
#6162 opened by judicius - 1
freetointeractblocks & autodeletecoloniesinhours configs don't seem to function
#6161 opened by mahjerion - 1
- 1
Courier Error - Tells me to view latest.log
#6157 opened by seanimusprime