Issues
- 0
Crash when setting respawn timer to 0.
#709 opened by marchermans - 4
Recall with mirrored buildings not working
#708 opened by cheongchan - 0
hut
#707 opened by CoralFreak - 7
Miner stops working if no cobble in inventory
#706 opened by cheongchan - 2
Colony members fight to see who can go thru the door first
#704 opened by rexrapter1234 - 0
Wrong message when trying to build outside of the colony
#702 opened by xavierh - 2
[Suggestion] Garrison/Villager Capabilities
#701 opened by cheongchan - 1
[Suggestion] Biome dependent architecture
#700 opened by cheongchan - 13
[Feature] Townhall Leveling
#699 opened by cheongchan - 1
[Suggestions] Increase delivery boy stack capacity
#698 opened by cheongchan - 0
Latest compiled versions for 1.11.2
#697 opened by cheongchan - 1
stuck on door
#696 opened by cheongchan - 3
Actually additions support
#694 opened by RedAlex - 2
Explosion protection after 100 blocks
#693 opened by Disastros - 7
[Compatibility] [$5] Harvest Festival
#687 opened by DcNdrew - 8
Town Protection system NOT protecting doors.
#686 opened by Wissi - 5
Miners won't level up past level 3
#684 opened by Zoidey - 1
forge and bakery and quarrys not building or working at all
#683 opened by deathishere420 - 4
Town protection and mod TreeChopper
#681 opened by RedAlex - 18
Crafting warehouse conflit [$5]
#680 opened by RedAlex - 1
Build Tool Substitution Block Rendering
#679 opened by pmardle - 1
Mirror issue
#678 opened by psxlover - 0
Citizens sitting in a boat can not be recalled
#676 opened by Liguma - 1
Differnt Intelligene display in Citiezens HUD & Hire HUD
#675 opened by Liguma - 8
Construction Tape wrong with custom hut
#674 opened by xavierh - 3
Wrong Traits
#672 opened by psxlover - 1
Walking bug
#669 opened by rexrapter1234 - 12
Suggestion: implament the "campsite" option [$5]
#668 opened by Kellochli - 1
Option for certian Blocks to be interactable inside any Town Protected Area.
#667 opened by Wissi - 8
Can not build grass path
#665 opened by xavierh - 17
Builders standing in one place after i issue a command.
#664 opened by Cavemanuni - 9
Town Protection System not working with Explosions.
#663 opened by Wissi - 5
Miner builds a mine hole in the air
#661 opened by realm174 - 15
SP should use its own config file
#659 opened by xavierh - 13
Improved behavior: Smarter Lumberjacks/janes [$15]
#658 opened by kedamono - 9
Suggestion: Weekends and Holidays
#657 opened by kedamono - 2
BuildToolPlaceMesssage modifies world from a Netty thread
#656 opened by Aaron1011 - 6
- 0
Fisherman Hut level 5 brings NO Treasure.
#652 opened by Wissi - 1
Immediate building tool crash
#651 opened by oleblancpellerin - 1
[1.11-0.6.2919] can't place supply ship near large body of water
#650 opened by kreezxil - 5
[1.11-0.6.2919] can't place supply ship after colony delete
#649 opened by kreezxil - 2
[Request] More than 1 npc per citizen building
#648 opened by Unrepentant-Atheist - 2
Workers tp to unsafe positions
#647 opened by Thomasdavid097 - 8
Suggestion: Minecolonies Waypoint Goggles [$15 awarded]
#646 opened by kedamono - 29
QUESTION : trusting a fake player inside a colony
#645 opened by gd71 - 9
Deliverman voiding fish when one half of a chest in the warehouse if full
#644 opened by ProsperCraft - 5
Lumberjack destroys Buildings
#643 opened by Liguma - 6
[Feature] [$10] Minimum stock for Workers [$10]
#642 opened by Wissi - 8
Colonists stuck at Harvest Festival's decorative blocks
#641 opened by DcNdrew