Issues
- 1
[ENHANCEMENT] Part transfer, drop and pickup.
#1572 opened by TonySokachu - 3
[BUG] Weird crash on 1.16.5, possibly related to water-wheels.
#1571 opened by boot2big - 1
[BUG] 1.12.2 mod using client function on server
#1570 opened by UTrosh - 10
[ENHANCEMENT?] World-based vehicle repair item type
#1569 opened by boot2big - 0
[1.16.5] - Blocks don't drop in survival
#1568 opened by Azimkin - 1
[1.16.5] - Fuel pumps don't display fuels from immersive petroleum.
#1567 opened by Azimkin - 2
[1.16.5] - Cant insert an indicators in survival
#1566 opened by Azimkin - 16
[BUG] radarWidth (seems) to only be usable as 0.0 or 180.0
#1562 opened by boot2big - 3
Explosive bullets do not deal splash damage
#1561 opened by Dubbington - 5
[BUG] Crashed vehicles drop child parts of parts, but parts will keep their own parts in their item
#1560 opened by boot2big - 2
[1.16.5] - Starter sticks on in some cases
#1559 opened by DrprofLuigi - 1
impactDespawnDelay prevents bullet from damaging blocks on impact
#1558 opened by Dubbington - 1
[Bug] pressing any iv-control keys while in text fields triggers that control.
#1557 opened by LauraDarkez - 0
[BUG] Camera overlays are not transparent in 1.16.5
#1556 opened by boot2big - 0
[BUG] Potion effects are applied with particles in 1.16.5
#1555 opened by boot2big - 1
[Suggestion] Port for 1.7.10 if there are no any for this game version
#1551 opened by Thesussy - 2
Immersive vehicles crashes when I switch the tab in the component bench
#1550 opened by IronSasquatch33 - 2
[BUG] Camera seems to be zoomed out by default, can't zoom in further
#1549 opened by boot2big - 7
[BUG] Recursively stacked parts will cease to respect linkages after one or two parts stacked
#1548 opened by boot2big - 8
[ENHANCEMENT] Self-linking parts parameter
#1547 opened by boot2big - 3
Phantom Hitbox Issue
#1545 opened by DrprofLuigi - 1
[Enhancement] More collision boxes for treads
#1544 opened by dldev32 - 1
ground_onground detection deadzone is too large
#1542 opened by BlazeWolf1122 - 1
Comanche texture has two doors.
#1541 opened by PigeonOnACub - 3
HE and HEAT round pen + damage calculation breaks when editing blastStrength values
#1540 opened by HighQGithub - 6
[BUG] Particles loop through transparency when over 1
#1539 opened by boot2big - 1
Tricycle wheel configuration vehicle always tilt when turning (Aircraft)
#1538 opened by Naxgeneral - 1
[BUG] Poles no longer have their legacy compat-based animations
#1537 opened by LauraDarkez - 2
[Enhancement] Auxiliary pointer for guns
#1536 opened by dldev32 - 1
[Bug] Boresight type lock on ignores the walls
#1535 opened by Wartich - 2
endless engine
#1534 opened by RomanSav09 - 4
Broken Turret Left/Right Rotation (Yaw)
#1532 opened by PawelW2006 - 1
[BUG] Blocks will wait until the end of impactDespawnTime to break if the bullet is heavy enough to break them
#1531 opened by boot2big - 2
pole with problems
#1530 opened by Doncarlonn - 4
[BUG] Incindiary bullets shouldn't ignite blocks if explosions are disabled
#1529 opened by boot2big - 1
fuel pump does not work properly!
#1528 opened by Doncarlonn - 11
[DOCUMENTATION] MTS Part Pack Conventions is woefully outdated
#1526 opened by boot2big - 5
says roads in the manual but can't find how to really use them anywhere online.
#1525 opened by steiger9350 - 2
[Bug] Beacons missing text fields
#1524 opened by LauraDarkez - 3
[BUG] `ground_distance` (and I assume `terrain_distance`) seems to account for blocks above the entity
#1523 opened by boot2big - 1
[BUG] Vehicles lose it and flip if... _something_ happens on the Y axis of one or two ground devices.
#1522 opened by boot2big - 7
[ENHANCEMENT] `preventRecursivePlacement` variable, or similarly named
#1521 opened by boot2big - 2
[Bug] 1.12.2 Beam lights do not work properly underwater
#1520 opened by Wartich - 11
[Video]Is it a bug? The vehicle moves tiny and continually after stopping
#1519 opened by Somebodygoodluck - 1
[Bug] Skidding smoke and sounds trigger on mounted vehicles
#1518 opened by LauraDarkez - 1
[Enhancement] "noWater" hitboxes
#1517 opened by Wartich - 1
[bug] Guns don't count as a player-dealt source of damage
#1515 opened by Dubbington - 2
[bug] Camera locked after leaving SP world in a vehicle in F5 mode and re-entering the world
#1514 opened by Colt44Magnum - 6
[bug] Horn loop is not played corectly
#1513 opened by TonySokachu - 7
[bug] gun_cooldown variable doesnt return to 0 on automatic firing guns
#1511 opened by LauraDarkez