Issues
- 2
Activator module in Activate block mode only works if there is an item in router inventory (any item)
#89 opened by diegofpais - 5
Divide by 0 crash while interacting with PNC Aerial Interface
#90 opened by MuteTiefling - 2
Crash with JEI dragging
#91 opened by Darkere - 1
Chisel and Bits Compatibility and Crash
#92 opened by Freedbot - 8
Unable to remove old entries in filters
#93 opened by CorgiZero - 11
Activator Module "Look Above" does not function
#95 opened by papaworld - 4
Modular routers and claimed chunks
#96 opened by cornholio84 - 4
Monsters spawning in Template blocks
#98 opened by IvorAmlug - 6
Feature Request: Pull from multiple inventories
#97 opened by stragulus - 5
Feature Request: Existing Items Filter
#99 opened by desagas - 5
filtr checks if the item no longer exists
#101 opened by Natalia-Oreiro - 2
enhancement: item router highlight
#100 opened by boneskull - 2
Changing module config freezes the game
#102 opened by hRobert12 - 1
Stack upgrade - info
#104 opened by 648643579 - 2
cannot get regex filter to work very well
#106 opened by boneskull - 5
activating dank storage dock causes crash
#107 opened by boneskull - 1
Breaker and Placer Modules not working
#105 opened by Shadowfire86 - 1
Regular expression filter says it matches display name, not registry name
#108 opened by PORTB - 4
[1.16.4] Block Villager Interactions
#109 opened by NielsPilgaard - 5
[suggestion] Ordered Batch Transfers
#110 opened by Nonsanity - 1
[1.16.4]I hope regex filter can support Chinese
#111 opened by Gan-N - 2
Filter bugs
#112 opened by hanxiaoxin778 - 6
[?~1.16.4] Mimic argument cause client crash when used with immersive engineering
#113 opened by mmis1000 - 5
Regulator augment not updating when entering the value through the keyboard.
#114 opened by Cerbrus - 2
suggestion: run once through on redstone signal
#115 opened by boneskull - 7
[1.16.4] Compatibility problem with chisels and bits
#116 opened by mmis1000 - 2
[Suggestion] Terminate additional option
#117 opened by bronsonty - 2
Router unable to place or break blocks in clamed chunks
#118 opened by Ferinheight-451 - 1
Terminate on process fail
#119 opened by Rodg88 - 2
Breaker Module voids broken anvil
#120 opened by csonyi - 1
[Thank you!] no issues :)
#121 opened by vakermit - 4
[Suggestion] Lore Filter
#122 opened by jackwright-ual - 2
Routers and Wither Skeleton Skulls
#123 opened by papaworld - 3
Bulk Item Filter dupe
#124 opened by AdamYellen - 10
Suggestion for FE intergation
#125 opened by Taccio33 - 2
Placer module stopped working
#126 opened by IamStig - 2
Player stuck on module's GUI
#127 opened by iammael - 2
Breaker module voids Anvils
#128 opened by Nosmeister - 9
Activator Module in current versions not working properly
#129 opened by papaworld - 2
Sender, Distributor, and Puller Modules respect sidedness
#130 opened by ninjabunny66 - 2
Inspection filter, differentiate 0% and no durability
#131 opened by tvanderka - 3
are breaker modules supposed to drop xp orbs while mining ores like coal/diamond?
#132 opened by DoomSquirter - 2
Missing "Round Robin Filter Augment" recipe in CurseForge jar, present in manual build
#133 opened by mc-ganduron - 2
Dupe Glitch
#134 opened by TheTechPny - 8
[1.16.5-7.4.0] Fluid routers not activating properly
#136 opened by CodeGordon - 2
Terminate on No Match
#138 opened by Celebnasse - 1
Way to Filter a Puller based on the inventory of a separate box
#139 opened by dslayer6989 - 2
[1.16.5] Regulator Augment Issue
#140 opened by kjj194 - 7
Activator does not attack villagers and wandering traders.
#141 opened by jebjordan - 1
Feature Request: Some way to Void Fluids without Voiding the Container.
#142 opened by swestrup