Issues
- 1
Feature: Spell Bullet: Line
#87 opened by Berstarke - 0
Blink collision detection not working correctly backwards. Beta-16
#88 opened by Wojbie - 0
[Beta16] Spell Programmer prefers to delete tiles even if the name box is focused
#89 opened by Belgabor - 3
Light sensor on helmet is not firing the spell when under open sky. Beta-16
#90 opened by Wojbie - 9
Block bounds for conjured lights only visually appear to be small
#91 opened by yrsegal - 1
spell combination causes ticking tile entity
#92 opened by Sanaradain - 1
- 1
Place block trick does not respect custom ItemBlocks / does not read meta the right way
#94 opened by williewillus - 5
Fall damage
#95 opened by LilithThePowerful - 12
Spells that die without doing anything else still cost energy.
#82 opened by Lashriel - 1
Continuity/Flow of Spell use
#83 opened by SoulEvans07 - 4
CTD using Air Sigil from Blood Magic (PSI related stack trace) (Psi Beta-15, BloodMagic 1.8.9-2.0.0-18, Forge 1.8.9 11.15.1.1757)
#84 opened by Croebh - 2
Various visual bugs with psimetal armor. Beta-15, Latest Forge
#85 opened by CakeLancelot - 1
Conjured blocks don't show black particles. Beta-15
#86 opened by Wojbie - 4
Misspelling of casting in mcmod.info
#100 opened by ThomasRules2000 - 9
Psi cost calculations
#101 opened by seblund - 1
Dead edits
#104 opened by kusiak - 0
Spell Circle should set its initial Look Vector to that of the Caster!
#105 opened by taggedjc - 2
request: parametric loopcast/circle spell
#106 opened by SoulEvans07 - 6
Class Cast Exception When Using Spell.
#107 opened by Democretes - 6
Conjuring a block in the same place as an existing conjured block overwrites that time value
#96 opened by yrsegal - 3
Exo-suit Helmet with Light Sensor Does not Detect Sunlight
#97 opened by Alsender - 0
Exo-suit Helmet, Leggings, and Boots do not Return Castor's Motion Vector
#98 opened by Alsender - 7
Can't see spell pieces descriptions.
#99 opened - 5
[Bug/May not be Bug] Circle casting Face
#113 opened by Scarlet-Phonavis - 6
World Time behaves erratically. 2x tick rate while in leggings.
#114 opened by KirinDave - 1
Exosuit Pieces Motion Vector always returns [0,0,0]
#108 opened by Democretes - 15
[BUG] Cannot 'turn off' abilities on Leggings (Psi-beta-18)
#109 opened by Vaygrim - 1
[Enhancement] Allow recolor of current CAD
#110 opened by SunnyTD - 5
Psi not install in Server [CLOSED]
#117 opened by Rumaruka - 1
Trick: Break Block and thaumcraft obelisks
#119 opened by Wlnfr - 0
Trick:Break Block is not using the harvest level of equipped item.
#120 opened by Wojbie - 3
My server crashesh when I put Psi in it
#115 opened by FakeLook - 1
Operator: Subtract wierdness.
#126 opened by Wojbie - 0
Spell programmer keyboard event repetition is disabled
#121 opened by Vazkii - 2
Add Motion shouldn't negate fall damage if it doesn't lower your motion enough
#122 opened by Vazkii - 2
Multiple Item Smelt tricks in the same spell can dupe items
#123 opened by Vazkii - 5
Overflow can go all the way around the number line
#125 opened by yrsegal - 5
Crash upon interaction between Vector: Construct and Operator: Round
#131 opened by Carloslionheart - 2
[Super minor] Color codes used in Trick: Debug
#133 opened by yrsegal - 1
Trick: Explode does block damage underwater
#134 opened by yrsegal - 1
Loopcast bullets, when clicked while in action, will fire a single action per click at index 0
#135 opened by yrsegal - 0
Constants can be loaded from json with > 5 characters
#137 opened by yrsegal - 7
Trick: Explode throws stuff up with force disproportionate to explosion size
#138 opened by Wojbie - 1
smart moving armor render issue
#128 opened by ZEROX7 - 1
Adding a comment crashes Minecraft
#130 opened by Wojbie - 7
CAD resets GUI size
#129 opened by PrincessOfEvil - 2
Add motion doesn't actually negate fall damage
#139 opened by yrsegal - 4
Client-Side NPE with CAD + Blink Spell
#141 opened by oitsjustjose - 2
Client Crash when clicking on Psi Tab in Creative Menu
#143 opened by Galaxy2Alex