Issues
- 0
Closing pipe plays wrong/too long tune
#38 opened by Dhranios - 0
Finding a twin plays no "secret found" tune
#37 opened by Dhranios - 0
Shining on a Garbage Can Ghost the moment they're done with their spawn animation, shows them in their spawn animation's first frame
#39 opened by Dhranios - 2
Boolosus
#40 opened by Chazm63 - 3
Hidden Mansion mirror room
#41 opened by Chazm63 - 0
Portrificationizing doesn't allow saving progress
#32 opened by Dhranios - 1
Luigi's Beta Mansion add-on
#33 opened by Dhranios - 0
Replace furniture with custom models
#34 opened by Dhranios - 0
Using ice on Boos has no effect
#36 opened by Dhranios - 0
E. Gadd talk sounds aren't triggered
#35 opened by Dhranios - 12
After loading in new mansion exterior ghosts don't enter dying state properly; caused by occasional remnant entity
#42 opened by Chazm63 - 1
Rapid teleportation causes desyncs
#43 opened by Dhranios - 0
Changes in dialog to be non-Luigi based aren't reverted
#44 opened by Dhranios - 0
Missing text and holes on bowling ball texture
#45 opened by Dhranios - 0
Poltergust 3000 has missing model when sat on
#48 opened by Dhranios - 1
Player animation not set to none after GBH call
#50 opened by Dhranios - 1
Flashlight item changing state incorrectly when picked up with cursor
#51 opened by Dhranios - 0
FAQ mistakes
#52 opened by Dhranios - 0
Shrunk player and player reflections are static poses, no animation when walking or idle
#1 opened by Dhranios - 0
Gameboy Horror Location has no animation
#2 opened by Dhranios - 0
Ghost portrificationizer isn't animated at the tank
#4 opened by Dhranios - 0
Boss battles are mis-rotated, and have no dedicated room area
#3 opened by Dhranios - 0
Missing custom model for Bowser
#5 opened by Dhranios - 0
Gold Ghosts, Purple Punchers and Blue Twirlers have no beta animation variants
#7 opened by Dhranios - 0
Temper Terrors, Flashes and Blue Blazes have no smug animations for the 3DS add-on
#6 opened by Dhranios - 0
Ghost color is hardcoded in texture
#8 opened by Dhranios - 1
Basement doors and anteroom/laundry room door textures not made yet
#9 opened by Dhranios - 1
A bunch of sounds are missing
#10 opened by Dhranios - 0
Bogmire's shadow
#12 opened by Dhranios - 0
Bogmire can appear facing the wall
#14 opened by Dhranios - 0
Bowser's shadow
#13 opened by Dhranios - 1
New add-on: Thrill Tower (+other add-ons for it)
#11 opened by Dhranios - 0
Can't add additional entity scans without overwriting them all
#15 opened by Dhranios - 2
Choices should be surrounded with brackets
#16 opened by Hugman76 - 0
Ghosts play hurt sound again the moment they die
#17 opened by Dhranios - 0
There's no separate hurt sound event (handling) for elemental hurt, despite sounding different for some ghosts
#18 opened by Dhranios - 0
Mice, bats, flying fish, shining ghosts, sparks, haunted objects and black bogmires cannot drop loot
#20 opened by Dhranios - 0
Speedy spirits drop loot contents (not room specific money) the moment health reaches 0, not when they get removed from existence
#19 opened by Dhranios - 0
Elemental damage is dealt incorrectly
#21 opened by Dhranios - 0
Floating whirlindas don't mirror animations when mirror is set
#22 opened by Dhranios - 1
Spooky misses the breathing moment
#23 opened by Dhranios - 0
Money spawning in rooms with mirror causes massive slowdown.
#24 opened by Dhranios - 0
Ghosts caught in the training room count towards the vacuum/defeat total
#25 opened by Dhranios - 0
Optifine messes with the purple candles model
#27 opened by Dhranios - 2
Extensive training room add-on
#26 opened by Dhranios - 0
Rocking horse or ball hit doesn't make Chauncey laugh
#28 opened by Dhranios - 0
Chauncey doesn't destroy the real ball when waiting too long
#29 opened by Dhranios - 1
Underground lab doors (to training and portrificationizer) have no texture yet
#30 opened by Dhranios - 0
Bashers don't follow the player
#31 opened by Dhranios