Issues
- 1
Multiplayer compatibility issue
#101 opened by Zediax - 0
GBH dialogs do not set animation to GBH properly
#53 opened by Dhranios - 0
Ghost portrificationizer dialog will not start
#54 opened by Dhranios - 0
Meet E. Gadd bash turns into the boolossus scare, rather than moving bash
#55 opened by Dhranios - 0
Breaker room vacuumable room function based on table values, not vacuumable
#56 opened by Dhranios - 1
Optifine issue: glass models overwritten due to CTM
#57 opened by Dhranios - 0
Neville doesn't always get out of the chair/grabbing ghosts/spooky can get stuck in walls
#58 opened by Dhranios - 0
Fall damage can happen when opening the map
#62 opened by Dhranios - 1
Rooms clear on reopening world
#63 opened by Gmanluigi - 3
E. Gadd Gameboy Horror Softlock
#59 opened by orangeisborange - 2
Boos can't warp through walls
#60 opened by orangeisborange - 3
Double use GBH to scan
#61 opened by orangeisborange - 0
Final Boss Instant Death Softlock
#64 opened by Gmanluigi - 1
Boolosus Perfect Tick Softlock
#66 opened by Gmanluigi - 6
New add-on: Dark Moon and 3 Sound Pack
#67 opened by Gmanluigi - 1
[Suggestion] Add an option to disable nametags
#68 opened by LuishMC - 0
Multiplication of Luigi's skin
#69 opened by LuishMC - 1
Gaining experience levels (Poltergust 500) plays level up sound
#70 opened by Dhranios - 3
Question(s)
#71 opened by jillv46 - 1
Poltergust near entities (even those it does nothing with) lags out game
#72 opened by Dhranios - 0
Experience bar showing fullness of element
#73 opened by Dhranios - 19
Twins Room (Luigi/Gooigi leaks temporary value, breaking non-interact search of the twins room boxes)
#74 opened by Zediax - 16
Being grabbed at same time as reeling in a ghost leaves stray "grabbed" tag, while failing to be grabbed
#75 opened by Zediax - 24
Game crash can result in forceloaded chunks no longer being forceloaded
#76 opened by Zediax - 0
Outdated panorama, data pack icons and site images
#77 opened by Dhranios - 1
Door frames z-fight with adjacent blocks
#78 opened by Dhranios - 0
Game Boy Horror is called Gameboy Horror in the functions
#79 opened by Dhranios - 0
Interact action on players
#80 opened by Dhranios - 0
3DS Remake attic mostly unchanged, despite major visual update
#82 opened by Dhranios - 0
Room switch debug message doesn't trigger for spectators switching room
#81 opened by Dhranios - 0
Add custom font textures to resemble the Luigi's Mansion font
#83 opened by Dhranios - 0
Add-on support: "extra gallery"
#84 opened by Dhranios - 0
E3 Demo mansion theme music speed transitions aren't smooth
#85 opened by Dhranios - 0
Add camera movement to dialogs/cutscenes + add missing camera-movement only cutscenes
#86 opened by Dhranios - 0
Rewrite: Ghost AI/Animations
#87 opened by Dhranios - 0
Make E3 Demo dimension auto-generate
#90 opened by Dhranios - 0
E. Gadd animations are inaccurate
#88 opened by Dhranios - 1
King Boo's boss battle behavior is... lacking
#89 opened by Dhranios - 0
Rewrite dialogs/cutscenes to trigger based on command storage
#91 opened by Dhranios - 0
Create videos for the add-ons and updates
#92 opened by Dhranios - 0
Add statistics menu
#93 opened by Dhranios - 0
Special models for GBH map, rather than placed blocks/Rework GBH map
#94 opened by Dhranios - 0
Change to fixed third-person perspective
#95 opened by Dhranios - 5
Mod issue: [Lunar Client] models not loading in
#98 opened by techteen3000 - 1
Mod issue: [Lunar Client] Mansion gate destroys path
#99 opened by Dhranios - 0
Loot chances are wrong
#102 opened by Dhranios - 0
Wrong warp outside
#104 opened by ShadeKage - 2
Money sound not located properly
#106 opened by Zediax - 0
New add-on: Arena
#107 opened by Dhranios - 3
Boolossus Fight
#108 opened by Zediax