Issues
- 1
Allow zero as input in the "Queued" field of the CraftQueue.
#739 opened by cgsub - 0
Craft Queue work orders defaulting to multicraft tool.
#741 opened by Gloomshade - 0
simulation mode not taking into account BS tool multicraft
#723 opened by wingfield65 - 3
[Feature Request] In CraftQueue window, button to "Create TSM shopping list" text string
#724 opened by CutsmanFM - 7
[Feature Request]: Auto-Load corresponding reagents tiers and finishing reagent when clicking a recipe in the CraftSim Recipe Scan window.
#726 opened by cgsub - 0
[Libs] Updated LibGraph-2.0 after the fixes were implemented
#727 opened by derfloh205 - 4
Craftlog error
#728 opened by Schaloth - 1
[Refactor] Top Gear Optimization Refactor
#729 opened by derfloh205 - 0
[Craft Log] SalvageData Export/Import
#730 opened by derfloh205 - 0
LUA error when doing crafting orders
#731 opened by yndara - 1
Block craft queue progress if buff is missing
#732 opened by filliph - 0
CraftLog Bug Multicraft at first craft
#733 opened by derfloh205 - 0
Remember frame level on craft queue progress
#734 opened by filliph - 0
🛠️ Bug/Feature Suggestion: Craft Reagent Optimization Panel
#735 opened by nFangueiro - 0
[Craft Buffs] - Buff Check
#736 opened by derfloh205 - 1
Reagent optimization reachable quality and reagent distribution incorrectly calculated
#737 opened by hollo6 - 1
lua error in new version
#742 opened by yourapple - 2
Craftlog loses free float when prof window scaled down
#743 opened by kasiopec - 1
error Dieselgert
#745 opened by Dieselgert - 0
[Feature Request] Specialization+recipes +alts -recipe decision -with what char to craft that recipe
#746 opened by Addonman - 2
Craft Queue ignores warband bank
#747 opened by filliph - 1
Craft Queue doesn't add all required items to shopping list
#748 opened by filliph - 0
[New Module] CraftSim Shopping
#749 opened by derfloh205 - 0
[<Module Name>] <Issue Title> TEST
#753 opened by derfloh205 - 0
Test Issue
#750 opened by derfloh205 - 0
Test Issue
#751 opened by derfloh205 - 0
Test Issue
#752 opened by derfloh205 - 0
[Technical Research] Check possibilites of adjusting default ui reagent allocations per code
#754 opened by derfloh205 - 1
[CraftQueue] Enchanting Vellum not shown in Reagent Tooltip
#755 opened by derfloh205 - 1
[CraftLog] lua error nil reagentData crafting a guild work order
#756 opened by mbattersby - 0
[CraftQueue] nil rowData error with Auctionator Quickbuy
#757 opened by mbattersby - 0
[Reagent Optimization] RO does not account for +skill finishing reagents
#768 opened by KyrosKrane - 3
[CraftQueue] "Cost per Knowledge Point" calculation doesn't work
#758 opened by filliph - 0
[CraftLog] PvP Gear: activeReagent returns nil value error on craft
#760 opened by Schaloth - 2
[CraftQueue] Feature Request: Queue Work Orders: Option to always include profitable orders
#761 opened by desertbr4t - 0
[CraftLog] RecipeData.lua:484: attempt to index field 'reagentData' (a nil value) - OnRecraft
#762 opened by Brkostoner - 1
[Price database] Use average price instead of cheapest to avoid AH scammer low prices in profit calculation
#763 opened by StanoRiga - 4
[CraftLog] Lua Error when crafting: GGUI.lua line 1596: attempt to concatenate local 'text' (a nil value)
#764 opened by Addonman - 2
[CraftSim] LUA Error on REcraft a Ring
#765 opened by fubaWoW - 0
[Profit Calculations] Account for Already Owned items w.r.t. Auction House Cut
#767 opened by Lisonna - 0
[<CraftSim>] <Recipe Scan Favourites>
#769 opened by belg8rion - 0
[<CraftSim>] <Recraft LUA error>
#770 opened by RosskoCholakov - 0
[<CraftSim>] On Login some CraftSim Windows PopUp just for a second and a unknown ContextMenu stay visible... why?!
#771 opened by fubaWoW - 0
[CraftQueue] Auctionator error on shopping list
#772 opened by filliph - 0
[CraftQueue] Craftqueue appears to be ignoring optional reagents when optimizing reagents for crafting working orders without all reagents.
#773 opened by nzall - 0
[Recipe Scan] Sub recipe optimization error
#774 opened by berickus - 0
[<buffs>] <Weaver's Prodigy>
#775 opened by Addonman