Issues
- 1
How do I limit the amount of abilities someone can have equipped at a time?
#208 opened by KhojinKurusu - 3
Add new Effects via datapacks
#207 opened by Firemaster640 - 3
has failed to load correctly
#206 opened by krjencik - 4
mod conflict with Dark Paintings
#205 opened by MoonMoonShark - 2
Any way to disable players spawning with an Ability Bottle?
#204 opened by Z4RM - 2
invisibility blinks
#203 opened by krjencik - 2
Loot iD
#202 opened by DB-alfa - 2
Chance config
#201 opened by Eltigueur - 2
Every single equipped ability is lost on death
#200 opened by Erabior - 3
Unable to Remove Abilities From Character
#199 opened by Erabior - 1
Modify Number of abilites max
#197 opened by Paurcinet - 2
Nerf ot customize Regeneration
#196 opened by imeangay - 6
Bonemeal Totem
#195 opened by imeangay - 4
Weakness ability (from lv 1) makes some mobs (zombie, spider and enderman f.e.) deal no damage at all
#194 opened by LitChocoDonut - 2
Waterbreathing Ability Not Working
#193 opened by PhoenixExitium - 1
Flight not working with Create : Stuff Additions installed
#192 opened by ZEROX7 - 4
Bonemealer crashes game
#190 opened by hypercanetornado - 3
When combining totems it seems to always give me the same outcomes
#189 opened by OHQSaucey - 2
4 ea bottles in a chest
#188 opened by MasterQuentus - 3
Game crashed after using abilities
#187 opened by iShadowFrost - 5
Suggestion: Remove or Reapply all command
#186 opened by Iashar - 2
Crash when putting Bonemealer on with totem
#185 opened by hjpoe - 2
Became an Android, now all abilities constantly flash on/off.
#184 opened by AefRal - 1
[Bug] Black particles could been seen around animals without abilities while using SEUS shaders
#183 opened by Jaywang1999 - 4
How to backup players abilities?
#182 opened by sawyerfeng - 2
Custom
#181 opened by Rebell64 - 2
Bug with equipped abilities and ability bottle
#180 opened by Neb2566 - 2
Crash with Electroblobs Wizardry.
#179 opened by PercyJames - 2
Everlasting Abilities crashes immediatedly
#178 opened by Ncarauj012 - 2
Fire Resistance underwater blindness
#177 opened by EightBlade - 1
Suggestion: Mounts Get the Boosts Too
#176 opened by CommandBlockGuru - 2
Server Config not working
#175 opened - 2
Fresh config not breaking haste?
#174 opened by Tearlow - 1
Particle effects issues
#173 opened by Tearlow - 1
Character abilities disappearing on disconnect.
#172 opened by Velion0223 - 12
EARLIER CONFIGURATIONS USED TO WORK
#171 opened by RyoStonewell - 2
Am I using the wrong wildcard for friendly filtering?
#170 opened by PurpleHel - 0
Improve the Totems description to tell players what they do to avoid confusion. Hast for example not only ups mining but also attack speed.
#169 opened by SirAron111 - 1
Some vanilla passive mobs missing from default config
#168 opened by TheOldOne822 - 1
Suggestion: Add a toggle and cost to have on.
#167 opened by wolfsilver00 - 4
Ability timers refresh erratically or run out when day cycle length is extended by OpticManager
#166 opened by Sardav - 1
[1.12.2] Stacking Haste Above 2 Breaks Punching/Interacting Animations
#165 opened by KangaliaV - 1
[1.15.2] Totems in JEI
#164 opened by TheUntamed - 0
Max ability number is based on client config and not server
#163 opened by TopPercentageRattata - 0
[Suggestion] Unlockable ability slots.
#162 opened by SonicX8000 - 1
Issue when using shaders
#161 opened by Stellarvideo588 - 6
Transculent particles flickering
#160 opened by Azmalent - 2
[1.14.4] Crash Upon Opening Ability Bottle
#159 opened by Areorah - 1
Absorption effect's timer
#158 opened by Briezyy - 1
Add a config to allow XP to be deducted when using a totem, yet unchanged when using the bottle
#157 opened by scottwilson0308