Issues
- 6
Causes cascading lag
#350 opened by ChaoticLogic - 27
Mod doesn't play nice with Dynamic Trees
#349 opened by Sluggasaurus - 1
1.11 structure doesn't generate in 1.12 MC; crashes on placer inspection.
#348 opened by talonos2 - 3
[Issue] Doors sometimes breaking in structures
#347 opened by TomaszewskiPatryk - 3
- 2
[Issue] Blocks generated by holders aren't affected by transformers
#345 opened by TomaszewskiPatryk - 1
[Suggestion] Holders containing multiple areas
#344 opened by TomaszewskiPatryk - 0
[Issue] Weird position behavior in holders
#343 opened by TomaszewskiPatryk - 3
[Issue] Holders not rotating/mirroring with structures
#342 opened by TomaszewskiPatryk - 0
[Crash] Powering empty holder script crashes game
#341 opened by TomaszewskiPatryk - 4
- 2
Does It Spawns in Biomes O Plenty Biomes?
#339 opened - 3
/#move command giving "unknown error"
#338 opened by Liruilos - 4
A loop of server warn log and caused all players timed out
#337 opened by Pythonic-Rainbow - 2
Error trying to emulate vanilla decoration
#336 opened by fcpwiz - 1
Kicking players regularly
#335 opened by fcpwiz - 1
Strange crash that seems to imply your mod in some parts
#334 opened by Sunconure11 - 7
[BUG]only one type of custom trees is generated
#333 opened by Lodugh - 1
NPE when trying to toy with a loot template
#332 opened by Sunconure11 - 1
Exception terraingen.SaplingGrowTreeEvent--Server crash
#331 opened by AdaraChristine - 1
Floating structures
#330 opened by lebanni - 5
[Suggestion/Enhancement] More user-friendly way to enable/disable in-mod structure content
#329 opened by Seth0067 - 1
Weird crash with this mod and foamfix and historicized medicine
#328 opened by Sunconure11 - 2
Add bounding box check for structure-terrain suitability
#327 opened by MagusLucius - 1
World "Playability" [Problem]
#326 opened - 0
[Suggestion] Add a cave surface generation preset
#325 opened by Alan19 - 1
[1.12.2] Crash when right clicking loot components on regular blocks
#324 opened by Alan19 - 9
Structures are broken with Sponge API world-gen. Compatibility Issue
#323 opened by Thanatosus - 5
WorldGen probs?
#322 opened by Nexusdog - 1
Bibliocraft compat
#321 opened by Efimero - 1
Village houses are failing to replace wood slabs with the correct variant for their environment
#320 opened by NotAVerb - 4
Trouble Generating Static Spawn structure in Just Enough Dimension.
#319 opened by Boolyman - 0
universalDimensionMatcher doesn't work
#318 opened by Aphyxia - 2
[1.12.2] Maze generation hangs world generation + possible broken structure
#317 opened by NotAVerb - 1
Difficulties generating a `static` structure in a void world
#316 opened by axieum - 1
Add more dynamic dimension expressions
#315 opened by axieum - 1
crash
#314 opened by Ryzelf - 0
Crash
#313 opened by carstorm - 3
[1.12.2] Cascading Chunk Generation
#312 opened by BastionNtB - 4
Custom NPCs not working
#311 opened by CostDeath - 0
[Suggestion] Ability to use Recurrent Complex to make vanilla structure files
#310 opened by MrNinja93 - 3
Trying to connect two maze exits crashes the game.
#309 opened by HogPilot01 - 0
Trying to edit
#308 opened by HogPilot01 - 1
Question or Suggestion
#307 opened by Boolyman - 1
Cascading lag / rapid generation attempts
#306 opened by raltus - 0
Active/inactive subdirectory behavior when performing import, export, gen or edit.
#305 opened by DrN0xx - 1
OOM when generating poem
#304 opened by brisingraerowing - 1
Error preparing structure for PyramidMazePagoda
#303 opened by Ghostlyr - 5
TPS impact when not generating chunks
#302 opened by MissPotato - 1
Vanilla loot table loading fails if the loot tables have special characters in ID
#301 opened by SDUBZ