Issues
- 1
Options for timer
#90 opened by NeunEinser - 5
You can spawn inside a ravine or a lava/water lake
#89 opened by NeunEinser - 7
Options for Pregen
#88 opened by NeunEinser - 0
Add display slots at the top
#87 opened by NeunEinser - 0
Add display slots at the left and right edges
#86 opened by NeunEinser - 0
Refactor the Bingo Card as a HUD component
#85 opened by NeunEinser - 14
More options for compass or icon that's easier to read
#84 opened by NeunEinser - 5
Option to hide seed until returning to the lobby
#83 opened by NeunEinser - 0
Pre-gen lags out the game when you generate a new card while it is going
#82 opened by NeunEinser - 0
You cannot return to the lobby when you are disconnected while a new card is generated
#81 opened by NeunEinser - 0
The "return to lobby message" does not show correctly when relogging
#80 opened by NeunEinser - 2
Bingo card position interface ideas
#79 opened by UnlucksMcGee - 2
Adding more newlines in preferences menu
#78 opened by UnlucksMcGee - 3
Trigger bingo.card_pos not reset on game start
#77 opened by UnlucksMcGee - 7
Hud compass icon points the wrong direction for east and west
#76 opened by celina - 0
You can die upon start when you have 1/2 heart in the lobby
#75 opened by NeunEinser - 0
Card generation is mathematically flawed
#74 opened by NeunEinser - 1
Terrain generation is bad
#73 opened by NeunEinser - 0
Item tags for selecting different sets of items
#72 opened by NeunEinser - 5
The click action for returning to the lobby should appear more often
#71 opened by NeunEinser - 0
There should be a way to prevent manual switching into spectator mode
#70 opened by NeunEinser - 5
HUD components on the left render over the armor bar when the player has an absorption effect
#69 opened by bl4ckscor3 - 0
In the preferences menu, for the left column, some actions of the 2nd component from the bottom are mismapped
#68 opened by NeunEinser - 0
Map always thinks it's in multiplayer
#67 opened by NeunEinser - 0
Add x and z coordinates to custom hud
#65 opened by NeunEinser - 1
The timer keeps running while the game is paused
#64 opened by TheRedstoneer - 0
Chicken timers get ticked by pre-gen
#63 opened by NeunEinser - 0
Missing German translations
#62 opened by NeunEinser - 0
The night is instantly skipped when leaving the bed
#60 opened by NeunEinser - 0
Players who log off during a game will not be teleported to the lobby and will only be able to unlock slots not unlocked in the previous game when they re-join during an ongoing game
#57 opened by NeunEinser - 8
Players cannot unlock items in slots they unlocked in a previous game when they are not logged in when generating a new card
#56 opened by gbegerow - 1
Firework damage on goal completion in certain scenarios
#55 opened by lifeofchrome - 0
Changed gamerules not mentioned in info book
#54 opened by NeunEinser - 1
Brightness not mentioned in info book
#53 opened by NeunEinser - 1
On a server with a server resource pack, the prompt will immediately close due to the teleport to the lobby dimension
#52 opened by NeunEinser - 0
Jump boost can cause players to lose health at the start
#51 opened by opl- - 1
Requirement to enable command block not documented
#50 opened by opl- - 5
Timer visually starts before the players can move
#49 opened by opl- - 1
Players can destroy lobby
#48 opened by opl- - 1
Card display breaks with force unicode
#47 opened by NeunEinser - 5
Add player configuration
#46 opened by NeunEinser - 0
When a player is disconnected while a teammate gets an item, that player could still obtain that item a second time for the team
#45 opened by NeunEinser - 0
Multiple players receiving the same item within the same tick would cause issues
#44 opened by NeunEinser - 1
Show current points and possibly time of last completed goal in actionbar
#43 opened by NeunEinser - 2
Make action bar display more customizable
#42 opened by NeunEinser - 0
Show compass icon that points north to avoid F3 for figuring out map directions
#41 opened by NeunEinser - 3
Show more biomes to avoid F3 while digging up
#40 opened by NeunEinser - 2
Show chunk coordinates in action bar display to avoid F3
#39 opened by NeunEinser - 0
The pre-gen progress bar is not initially set to 0, which means it's completely filled if you previously played a game
#38 opened by NeunEinser - 0
Night skip code triggers when there are no players in the multi_noise dimension
#37 opened by NeunEinser