Issues
- 0
Charging Station has incorrect lighting after reloading a world.
#6214 opened by Supergohst - 1
Multimeter does not read the signal strength of redstone wire connectors
#6213 opened by 50m31-AW - 0
Wirecutters take damage in creative mode
#6212 opened by 50m31-AW - 1
I translate Immersive Engineering's Engineer's Manual to chinese
#6211 opened by MARS-HX - 0
Accumulators only accepting power from top
#6210 opened by Krupicova12Kase - 0
Breeze Rods as Railgun Ammo
#6209 opened by voidsong-dragonfly - 0
Blueprint shelf shows invalid_blueprint for empty slots
#6208 opened by EvergreenSystems - 3
Inserting ear defenders into workbench results in UI crash
#6206 opened by Vectrobe - 1
Clicker action made the game crash
#6205 opened by alisahinozcelik - 0
Diesel Generator can consume up to 8 times its fuel requirement
#6203 opened by dthomas1202 - 1
Compatibility for Skniro's Growable Ores mod.
#6202 opened by NJM1564 - 0
Liquid Concrete doesn't solidify when 2 sources are adjacent
#6201 opened by cata023 - 4
Ability to name Logic Circuits within the Engineer's Circuit Workbench
#6200 opened by 50m31-AW - 1
Game Crash if a Custom Mixer Recipe Output exceeds 1000mb.
#6199 opened by ArtpokeBr - 0
Obstructed wire connections not rendering in the correct place
#6198 opened by 50m31-AW - 1
Signals from one switchboard don't consistently propagate through a second switchboard
#6197 opened by 50m31-AW - 1
Acuumulator backpack not crafting together
#6196 opened by Puluke21 - 2
Suggestions for New Firearms
#6195 opened by bigqueenant - 0
Client crash on loading blueprint with invalid NBT
#6194 opened by kirjorjos - 0
Buzzsaw Rockcutter blade doesn't have silk touch effect
#6193 opened by ArcheRion720 - 1
Would it be possible to integrate Immersive Post into IE?
#6192 opened by bigqueenant - 0
Players phase through conveyor belts
#6191 opened by orionSquared - 2
ATM10 Industrial Squeezer Output Failure
#6190 opened by TronWoWGamer - 0
Squeezer/Fermenter doens't want to give inputs back
#6189 opened by ZlotuesZlej - 1
Crash during world save when having a previously placed item router in player inventory
#6188 opened by Draradech - 9
Adding Immersive Engineering to modpack causes rare users to not be able to play on a server
#6187 opened by Entoarox - 0
Superior Weaponry not working in ATM10
#6186 opened by syntheer - 1
[Request]: A default multiblock/model pack for resourcepack making
#6185 opened by Luningor - 0
Visual Effects for Redstone Signals and Request for Warning Sirens
#6183 opened by bigqueenant - 0
Adding Dyeable Blocks and New Warning Signs & Blocks
#6182 opened by bigqueenant - 1
Please make the connection of the catwalk railing smoother.
#6181 opened by bigqueenant - 1
NeoForge compat with ImmersiveEngineering-1.20.1-10.2.0-183
#6180 opened by Mundif - 1
[Possibly a development mistake/bug] Arc Furnace Incorrectly Turning Chains into Zinc
#6179 opened by rrrr4201 - 2
Farmer's Delight Plants CANNOT be Planted Inside the Garden Cloche
#6178 opened by rrrr4201 - 8
Engineer's toolbox voids items
#6177 opened by KrutNA - 0
Fluid Router GUI configure fluid with Potion Bottle Items
#6176 opened by leagris - 0
[1.21.1][Neoforge] item Crates not showing content Preview
#6175 opened by ffuentesm - 4
First Water Wheel Does Not Check Blocking Correctly
#6174 opened by voidsong-dragonfly - 1
Fluid router GUI IllegalStateException: Cannot encode empty FluidStack
#6172 opened by leagris - 6
Multiblock slave NBT size optimize
#6171 opened by roj234 - 4
Hi, will there be a 1.21 version?
#6170 opened by Honza572 - 0
Add pictures to CurseForge
#6169 opened by zen-crab - 0
Bottling Machine Recipes use Tags in JEI When They Should Not
#6168 opened by voidsong-dragonfly - 0
Magnetic glove not working
#6167 opened by TerravoltPrime - 0
[Suggestion] Colored-Coded Speedloaders for Better Management of Revolver Loadouts
#6166 opened by Randomguypii - 2
Crash when Shift + Right Clicking a Engineers Toolbox at the Ground.
#6165 opened by ArtpokeBr - 0
Arc Furnace Recycling Recipes Tab Missing
#6161 opened by voidsong-dragonfly - 0
Firework cartridge uncraftable in inventory, Crashes to desktop in a table
#6159 opened by LevelOneCharisma - 2
Test report for automatic labeling?
#6153 opened by BluSunrize - 1
Chemical Thrower shows empty in inventory, shows full in HUD, doesn't work
#6152 opened by mesilta