Issues
- 2
Not really a bug but a compatibility issue
#5377 opened by Consumerx54 - 0
Concrete Mixer doesn't deliver Concrete Powder on request
#5378 opened by Mekle001 - 2
Shepard can shear baby sheeps
#5379 opened by ToMe25 - 2
Sick guards keep running around and the healer is chasing them all over town
#5372 opened by MatthiasMann - 1
Server Pack
#5389 opened by Endergamer20011 - 4
permissions confusion
#5381 opened by LuckyFalkor - 2
Can't rotate when placing a building/decoration near another building/decoration.
#5382 opened by jelaw21 - 2
Builder won't complete buildings with item frames
#5384 opened by Preselier - 2
Raiders are missing, Raid won't end
#5390 opened by ffgghhjj - 43
Builder thinks he will get more items delivered than requested from crafter
#5395 opened by MatthiasMann - 9
Colonist pathing issue
#5404 opened by catrina339 - 6
Acacia University Level 3 never finishes
#5405 opened by kd5crs - 3
Colony 1 has a very big memory imprint, this could be a memory leak
#5408 opened by Tbear1825 - 1
Food being stored willy nilly
#5400 opened by Mizque - 1
Tavern2 Update issues
#5401 opened by MineShadow7 - 0
Guard AI error
#5402 opened by MatthiasMann - 1
Prison for Citizens
#5403 opened by hypersmc - 7
console spam
#5409 opened by OhhHarrods - 2
Recruited citizens (from tavern2) can't sleep in a citizenhut
#5410 opened by MatthiasMann - 6
Apply "allowPlayerSchematics true" to player huts, not just decorations
#5426 opened by Techiastronamo - 4
stash sometimes glitches and delivery people no longer take from it.
#5417 opened by LuckyFalkor - 1
Crusher not working and breaks the Request/Delivery System
#5419 opened by MerlinplaysGames - 5
Warehouse Racks are twitching/not recognised
#5420 opened by MerlinplaysGames - 1
Fortress Town Hall Level 1 not being finished
#5422 opened by Fireisle - 1
Plantation sugarcane issue
#5432 opened by janisl - 6
builder not finshing builds
#5434 opened by DimsionWalker - 1
Dyer AI error
#5428 opened by MatthiasMann - 7
Delivery man are unable to comply
#5430 opened by Dulap3 - 0
Lumberjack stuck searching for trees
#5431 opened by Dulap3 - 4
Racks lose inventory on build 0.13.62
#5441 opened by MatthiasMann - 23
Crashes with a StackOverflowError - TileEntityColonyBuilding calling TileEntityRack in a recursive loop.
#5443 opened by codingkoi - 2
Crash upon Town Hall placement
#5438 opened by ComradeMaethor - 2
Healer inventory issue
#5439 opened by janisl - 5
Voices slider in Music & Sounds does not affect citizen voices
#5440 opened by Techiastronamo - 1
Lumberjack stops working if leaves are blocking his way
#5451 opened by ffgghhjj - 4
Opening Door only opens second half (block)
#5452 opened by Strohtaler - 4
Lumberjack doesn't do anything
#5457 opened by NascostoClub - 1
Hello, things disappear in my warehouse after I quit the game, but so far I just noticed that every single thing disappears, I now have version 0.13.62-ALPHA-universal
#5458 opened by Epeeckwar - 28
still getting crash on place items 15.2
#5460 opened by tails1974seeyounextgame - 2
[1.15.2] server crash from ServerHangWatchdog
#5463 opened by jarquafelmu - 2
Pathfinding(?) with citizens huts
#5464 opened by Jackman3323 - 2
Smelter AI Error
#5447 opened by MatthiasMann - 2
Weird tree recognition by the Lumberjack
#5450 opened by Dragolance117 - 2
Game crash upon pressing start in the launcher.
#5467 opened by TYRAlan - 1
Crash issue please help
#5468 opened by TYRAlan - 2
Farmer keeps asking to define seeds in scarecrow
#5465 opened by ffgghhjj - 7
Town Hall Medieval Oak ( up to 2 level)
#5466 opened by DartVeiper - 4
The baker cannot make bread
#5471 opened by q107580018 - 1
messageColonistDead error
#5472 opened - 1
Ranger accidentally walked into lava, crashing the game
#5470 opened by SurfShackTito