Issues
- 1
Save events don't work on Mac when starting a new save
#568 opened by Pathoschild - 1
"The Game failed unexpectedly"
#567 opened by Lioncandies - 3
Frozen Quest Marnie’s Request (Cave Carrot)
#566 opened by Toys0125 - 1
Managed asset keys don't work with content packs
#565 opened by Pathoschild - 2
Enable asset loader priority
#564 opened by Pathoschild - 1
Crash on returning to farm in the late afternoon/evening
#563 opened by Jessicanity - 1
Console commands shouldn't run asynchronously
#562 opened by Pathoschild - 2
[Vortex extension] Vortex fails launching SMAPI
#561 opened by Pathoschild - 2
[Vortex extension] uninstall generated files
#560 opened by Pathoschild - 1
Generic type references sometimes flagged as broken on Linux/Mac
#557 opened by Pathoschild - 2
DLLs are being written in memory for ISemanticVersion & IManifest
#556 opened by Juice805 - 1
Option to disable manifest requirement at buildtime
#555 opened by Juice805 - 3
Let player switch console theme in installer
#554 opened by Pathoschild - 3
Stardew Valley Frozen Quest Marnie’s Request (Cave Carrot)
#553 opened by zufardhiyaulhaq - 4
Incorrect Town tileset during Winter (Client Only)
#552 opened by llamasoft - 2
Revamp update check logic
#551 opened by Pathoschild - 1
IsPlayerFree shouldn't be false during festivals
#550 opened by Pathoschild - 1
Let devs specify files to ignore when deploying or zipping a mod
#549 opened by Pathoschild - 1
Mods that overwrite files in /Content with Vortex
#548 opened by xenopuff - 2
Add Nexus Mods page
#547 opened by Pathoschild - 1
InputEvents.ButtonPressed - Mouseover Tile location isn't affected by player movement
#546 opened by stokastic - 1
SaveEvents.AfterReturnToTitle is not triggered on a disconnection from Multiplayer
#545 opened by Dawilly - 3
Consider using Harmony in SMAPI
#541 opened by Pathoschild - 7
Wedding ring recipe still missing.
#540 opened by Halestorm42 - 1
[Automate] fix crabpot performance issue
#539 opened by Pathoschild - 1
It says it needs a 1.3 update but i am in 1.3?
#538 opened by diddlekid - 1
Beta: error when loading local XNB file
#537 opened by Pathoschild - 1
Krobus Cinematic causes error
#536 opened by DarthChoco - 6
Expose mod update status through registry API
#534 opened by danvolchek - 1
Crash randomly with SMAPI
#533 opened by taigacon - 3
Create mod handler toolkit
#532 opened by Pathoschild - 1
Crash when placing lightning rods
#531 opened by chvolkmann - 1
Invisible Objects
#530 opened by Setara253 - 3
Failing loading assets when game language is not English
#529 opened by RenanCostaNascimento - 1
Cant Save
#528 opened by BrotherBurrito - 1
EventArgsInput.SuppressButton does not suppress mouse clicks when at the TitleMenu
#527 opened by danvolchek - 2
Multiplayer: when host closes game, farmhand game becomes unresponsive.
#525 opened by hawkfalcon - 4
Can't read unpacked map file '..\Mods\....tbin' directly from the underlying content manager
#524 opened by Pathoschild - 1
Mods built on windows are rewritten when running on windows, preventing debugging
#523 opened by danvolchek - 1
SaveBackup error on Mac
#522 opened by Pathoschild - 2
Update for Stardew Valley 1.3.11 beta
#521 opened by Pathoschild - 2
SMAPI crashes after loading the save file!!
#520 opened by KirppuAapo - 1
SMAPI crashes after loading the save file!!
#519 opened by KirppuAapo - 1
Skip ConsoleCommands
#518 opened - 5
Not Starting (Error Log)
#517 opened by Aenigmate - 2
Mods not working
#516 opened by Avinimuss - 1
Assembly Loader fails to rewrite mods that use Netcode.NetInt
#514 opened by bcmpinc - 1
SMAPI shouldn't replace Omegasis' SaveBackup mod
#513 opened by Pathoschild - 2
Suppress multiplayer debug output
#511 opened by Pathoschild - 3
Which .exe to use for Mac?
#510 opened by LustyFarmer