Issues
- 1
Spatial IO Port - add storage cell rotation option
#7551 opened by Mortimyrrh - 0
錯誤
#7549 opened by Bijebear1122 - 0
Spatial sky renderer uses VertexBuffer without binding causing broken rendering
#7546 opened by Linguardium - 3
Meteor Compas - Not changing state after Mysterious cube destroyed in chunk
#7544 opened by MrSJDDevelopments - 0
Add tooltips to all ItemBlocks that will transfer AE2 channels
#7543 opened by shartte - 2
AE2 breaks minecraft
#7542 opened by Halloween67 - 1
Game crashes when loading AE2 and VanillaFix together.
#7539 opened by zanyahtzee - 2
Broken Spatial Anchor Loaded Chunks Rendering
#7538 opened by AlisonHuang777 - 0
Fix or remove key-type specific creative cells
#7537 opened by ramidzkh - 2
Bug 1.20.4
#7536 opened by Markus90MG - 2
Crashing when opening Terminal
#7532 opened by Vo1df - 0
Some Gametests are flaky
#7531 opened by shartte - 1
Annihilation Planes work despire being out of Channels
#7528 opened by shartte - 0
Add a Silk-Touch Annihilation Plane to the Creative Tab
#7527 opened by shartte - 4
Card applier
#7526 opened by AlexGuignard - 1
Native Curio Integration
#7525 opened by Mari023 - 2
Problems copying existing P2P channels (ATM9)
#7524 opened by jinks - 2
Annihilations planes not removing blocks (as a result of bone-mealing grass)
#7523 opened by NanoBob - 4
Detonate a AE2 Tiny TNT near a MI disguised pipe can crash server
#7522 opened by J4ckTh3R1pper - 4
KubeJS `ServerEvents.recipes()` call breaks AE2 machine recipes on Quilt
#7519 opened by Kneelawk - 0
[Feat. Req.] Signal Output Direction Settings for ME Level Emitter
#7518 opened by AlisonHuang777 - 1
Add a way to directly assign fluid to ME Storage Monitor
#7517 opened by AlisonHuang777 - 0
Creative ME Fluid Cell accepting items
#7514 opened by IPLTeam7 - 5
Readying AE2 block entity Server Crash
#7513 opened by ElementalWisp - 2
Chunk Mesh Crash With Facades and Gregtech (ATM9)
#7511 opened by AKlug1 - 1
Incompatibility with hexcasting mod
#7508 opened by Angel-Madeline - 2
Substitutable Ingredients for Processing Patterns
#7504 opened by AlisonHuang777 - 0
Add filter for Storage bus with extract only mode like we have with insert only mode.
#7503 opened by zgggz - 0
ME Level Emitter error
#7501 opened by HL-Light - 0
Using any math expression with division in crafting UI Shows incorrect error.
#7499 opened by Ianthasys - 8
The guide says that ammo weight affects damage, but it only affects weight
#7498 opened by ChiefArug - 1
Cant automaticly take items out of an M E system
#7497 opened by Antonhsus - 3
Channel routing prioritization
#7496 opened by JustanotheruserNick - 3
Priority settings for substitutable autocrafting ingredients
#7495 opened by AlisonHuang777 - 6
Easier way to remove color from cables
#7494 opened by Ishan-Dixit - 1
NaN crashes game
#7492 opened by zaciam - 7
Server crash with Quantum Rings? (Too many chained neighbor updates)
#7491 opened by SHOEGAZEssb - 3
Screen going black in spatial storage
#7489 opened by katenip - 1
Crash
#7487 opened by Cataratas - 6
Add a way to filter items by their tags
#7486 opened by AlisonHuang777 - 1
Suggestion: Block to expose storage for other transport to view/filter/access
#7485 opened by jeytee84 - 2
Item Not Stacking / Autocrafting Not Finishing (Found the Cause... maybe)
#7484 opened by YukiNoHana-0 - 2
native support for fluids
#7483 opened by Radon-212 - 4
[Forge] Adding Fluid Transfer to Bus/Cauldrons
#7482 opened by GitVex - 1
ME system crafting does not support IC2C recipes (some of them at least)
#7481 opened by OHOgameplay - 7
Strange flickering of the darkness in the spatial storage dimension
#7480 opened by atealein - 2
Crashing Minecraft After opening Me Crafting Terminal
#7478 opened by IvorNNN - 1
ME Chests of same priority can't tell when another ME Chest already has an item
#7476 opened by eferwalt - 0
Changes of the `IAEPowerStorage.getPriority()` return value don't trigger resort of providers/requester in EnergyService
#7475 opened by silenium-dev - 1
ChannelMode Option is reset whenever modpack updates.
#7474 opened by Ianthasys