Issues
- 0
Wrong versioning on Modrinth for 1.6.15
#552 opened by UltimatChamp - 0
Incompatibility with Figura
#553 opened by euquinox - 0
Dragon Survival 1.16.5 Compatibility Issue.
#554 opened by Longshot133 - 1
Renders textures in wrong order.
#541 opened by Mikecolle - 1
Crash at startup
#542 opened by Aabaddon - 0
Crash After Selecting a Shader
#543 opened by SkightMeow - 2
Support For Distant Horizons through Rubidium and Oculus
#544 opened by Da1NOnlyCheezIt - 1
[1.20.1][Oculus 1.6.15] Crash after selecting and applying a shader.
#545 opened by VOLKOUL - 3
Some things from mods render to screen when rendering the shadowmap
#546 opened by Kevadroz - 0
NOUse compact vertex format
#547 opened by ahuai6 - 0
Crash Upon Startup
#549 opened by BlackStarG5 - 6
Incompatibility With Figura Mod on Forge
#548 opened by SkightMeow - 0
Still Experiencing Issues With Embeddium 0.3.1
#550 opened by DasTechniker - 0
FPS Down: ModernFix + Oculus + Better Villages - Forge + Insanity Shader v1500
#551 opened by Krimatoria - 0
Incompatibility with Tetra
#496 opened by meridianrealms - 0
Massive Log Spam + Lag
#497 opened by oliverrook - 0
Render thread & Failed to load texture
#498 opened by Sultia - 2
Oculus bug broking minecraft.
#499 opened by adex345 - 0
Minecraft crashed with: java.lang.IncompatibleClassChangeError: class net.coderbot.iris.gui.option.ShadowDistanceOption cannot inherit from final class net.minecraft.client.OptionInstance
#500 opened by JustADuder - 3
Rapid allocation of direct buffers leading to huge lag spikes when garbage collection kicks in
#501 opened by glektarssza - 1
1.20.1 - Unknown in-game crash with rubidium
#512 opened by abrossimow - 1
OpenGL error 1282 when the Excalibur resource pack is installed
#513 opened by KaxelDreamhack123 - 1
Mekanism Mekasuit is not rendering in OculusMC 1.20.1 Forge
#503 opened by Pyrenos - 0
When a block entity is not in the field of view, the shadow is not rendered.
#504 opened by Lolothepro - 2
Horse Marking and Horse Armor rendering conflict
#506 opened by Uraneptus - 1
crash with creat potato cannon and laendli transport weapons
#508 opened by Tsumiki129 - 3
Tools disappear when using shaders
#509 opened by DankestO - 0
Yipee
#510 opened by Coati-A - 4
java.lang.IllegalStateException: Already in a group
#523 opened by MikeyPantsOn - 27
oculus is not a valid jar file 1.20.1 forge 47.2.0
#525 opened by Thunderrock424242 - 13
"oculus is not a valid mod jar" possible Connector incompatibility?
#524 opened by katubug - 0
compatible Accurate day/night-cycles
#526 opened by 323237216 - 1
Oculus incompatible with Mohist
#527 opened by SoyJetixXD - 1
Hello I have got this crash error when i launch the game with VS2
#515 opened by Fulka50 - 0
Altered UV breaks texture pixel alignments because Comppact Vertex Format and low precision Float UV-Coords
#518 opened by leagris - 1
Particle Ordering is problematic in all 3 modes. "mixed" causes particles to sometimes not rendered. "after" brings back vanilla bugs fixed by Iris/Oculus while shaders are off
#520 opened by TBlazeWarriorT - 1
Certain items and blocks with animated/rendered parts are invisible when using shaders
#521 opened by ThisIsSP4RTAN - 6
renders textures backwards compared to forge
#522 opened by Mikecolle - 4
Flywheel and oculus are slashing at this point
#528 opened by LittleLightz - 0
Automatic Shader Swapping
#531 opened by Snugs - 9
minecraft says "File oculus-mc1.20.1-1.6.13a is not a valid mod file" on 1.20.1
#533 opened by MarcusM2092 - 1
Crash on Startup - [Exit Code -1]
#532 opened by Freon-1 - 7
Visual Issue with "Weather, Storms & Tornadoes"
#534 opened by Smoker120900 - 0
1.18.2-dev branch seems to be infected with skyrage
#535 opened by GinkREAL - 1
Crash probably due to Cinnamon's tree from Croptopia
#536 opened by emanuele246gi - 1
Oculus 1.6.13 Squared Text issue
#537 opened by Dracu0 - 1
I can't seem to run Minecraft 1.19.2 with oculus
#538 opened by KailoSparks - 7
No Vertex_Data
#539 opened by ToastyCoral - 3
Oculus keeps crashing when adding a shader
#540 opened by ESOJM3 - 1
Minecraft doesn't load with Oculus 1.6.15 and Embedium 0.3.2
#555 opened by 0Navis0