Issues
- 1
Entities flickering with FloodFill Entity Lights enabled
#208 opened by Nekrozmik - 2
DistantHorizons LOD : Cherry Tree Leaves show up blue
#209 opened by OptiHuman - 5
in development version crashes with TACZ mod
#210 opened by muffineo - 1
大积云以及高积云无法显示,即使已经开启了这两个选项
#211 opened by S-1-5-21-1726115 - 0
Weird modded entity light glitch
#205 opened by Duckkoi - 1
Odd Flashing Light while in the End Dimension.
#204 opened by WaryNiklas - 3
Invisible Block Entities w/ UltimaCraft
#206 opened by ThatChair - 1
Handheld lighting inverted with FloodFill
#233 opened by splat15 - 1
Rain particles doesn't show through glass
#225 opened by Atlas020 - 2
Specular water reflections rendering on top layer
#226 opened by CjPhoenix - 1
World/Screen too bright if auto-exposure is off
#229 opened by kylocat - 4
Weird dark corners with floodfill turned on
#227 opened by Prime54601 - 1
Minecart rails cannot be illuminated by light sources
#228 opened by kylocat - 2
Translucent Water Particles?
#232 opened by Nekrozmik - 1
Shader does not load
#230 opened by dakirb - 5
Aurora Borealis
#231 opened by FormalSnake - 1
Jungle (possibly all per-biome) Fog/Environment applies to caves below Jungle
#213 opened by Excederus - 5
Create Water Wheel has a heavy FPS impact
#214 opened by mikedrugs - 1
Rain droplets
#215 opened by FormalSnake - 6
JourneyMap waypoints glitch
#216 opened by FormalSnake - 8
Shader sky + Resource pack sun/moon
#219 opened by dom1643 - 2
Shader applies a blinding bright fog during dawn and dusk, its fine during the day and the night
#218 opened by EyBmr - 2
Weird specs of light/fog seaming through when inside of caves
#221 opened by Contonia - 0
Waving textures issue with VanillaEvolved texture pack
#222 opened by chefexperte - 1
idk again, some weird rain in cave shadow?
#234 opened by vangcuoi - 1
High Quality Ambient Light broken
#223 opened by Ultra119 - 8
Crash in End with physics mod ocean enabled
#224 opened by Syclusion - 1
Transparent armor on Development version?
#243 opened by ardissaps - 0
Redstone compononents very dark with flood fill enabled
#235 opened by B4rc1 - 1
Fog Light propagation breaks with Temporal Upscaling.
#236 opened by joshua-igor - 2
Dynamic Shadows from blocks and/or entities
#237 opened by joshua-igor - 8
Daytime sky is black on Arch Linux
#238 opened by EyBmr - 1
TAA bug in the latest commit
#239 opened by LDAGgit - 8
Earth Curve Ratio Support from Distant Horizons
#240 opened by joshua-igor - 1
Invisible cloud layer when inside clouds
#241 opened by kylocat - 3
Shaders don't work in nether
#242 opened by KolxozGG - 1
Shader darken EMI hud items. Is there a setting to prevent it ?
#244 opened by GiBoraD - 1
Shader failed to load in the end
#245 opened by YoannSilvain - 1
Snow in DH LODs messes with seasonal colours
#246 opened by TheZRaze - 0
suggestion: rain ripples and reflection feature
#247 opened by willproj - 1
Add minimum and maximum exposure value to auto exposure
#248 opened by Prime54601 - 4
Clouds look weird
#249 opened by Tanron009 - 1
Glass and Water
#250 opened by PotatosForLife - 0
VPS stops working when DH Shadowmap is Enabled
#252 opened by joshua-igor - 1
Weird POM at height 50 underwater
#253 opened by joshua-igor - 1
The water is completely transparent through the glass | water bumps under transparent blocks
#255 opened by Ultra119 - 4
How to trigger sandstorm? desert biome was not triggered by any sandstorm
#256 opened by Rikunosukee - 1
my clouds look weird i dont know why thers like white points in every cloud and also somtimes the groun when i far away it look wird . pls help
#257 opened by M7MS24 - 0
my clouds look weird i dont know why thers like white points in every cloud and also somtimes the groun when i far away it look wird . pls help #257
#258 opened by M7MS24 - 0
my clouds look weird i dont know why thers like white points in every cloud and also somtimes the groun when i far away it look wird . pls help
#259 opened by M7MS24