Issues
- 2
Spell rank in castbar element is now useless
#54 opened by Evilpaul - 0
the ready check element currently doesn't handle raid.
#53 opened by haste - 1
oUF guesses wrong units when the pet header is used.
#52 opened by haste - 3
Repeated error in raids
#51 opened by Haleth - 1
EclipseBar does not initialise correctly
#50 opened by Evilpaul - 5
Unit Tooltips
#49 opened by ForeverTheGM - 4
Ready check + Blizzard frames issue
#48 opened by Haleth - 1
Aura element: CancelUnitBuff() is now protected
#47 opened by ForeverTheGM - 2
Castbar.casting / Castbar.channeling for the units with suffix.
#46 opened by villiv - 1
Colortable errors
#45 opened - 5
Blizzard Raid Frame Show in raid.
#44 opened by tukz - 1
Change of power type names (Cataclysm)
#43 opened by Evilpaul - 4
a little improvement with unit guessing in initObject
#42 opened by yaroot - 2
Allow blank parent frames on headers
#41 opened by haste - 6
HolyPower Not Updating
#40 opened by ferous - 9
UnitGetIncomingHeals and UNIT_HEAL_PREDICTION
#39 opened by tekkub - 8
Player auras require the new SecureAuraHeader to be used.
#38 opened by haste - 2
Missing element: PhasingIcon
#37 opened by haste - 5
Missing element: QuestIcon
#36 opened by haste - 1
Missing element: PaladinPowerBar
#35 opened by haste - 12
Missing element: EclipseBar
#34 opened by haste - 1
Missing element: ShardBar
#33 opened by haste - 1
:UpdateElement() or similar is missing from the oUF API
#32 opened by haste - 1
Threat icon supposedly acts wonky.
#31 opened by haste - 1
Header API changed slightly
#30 opened by haste - 1
New UNIT_CONNECTION event (Cataclysm)
#29 opened by Evilpaul - 2
Power event changes (Cataclysm)
#28 opened by Evilpaul - 4
LFDRole API changes (Cataclysm)
#27 opened by Evilpaul - 3
Consolidated buffs not hidden
#26 opened by Haleth - 1
Highlight auras that can be spellstolen
#25 opened by haste - 9
realUnit
#24 opened by freebaser - 2
Latest bug fix breaks auras
#23 opened by Haleth - 1
Castbar show/hide Shield on INTERRUPTIBLE/NOT_INTERRUPTIBLE events
#22 opened by Hoppi - 2
1.4 tag bug
#21 opened by Adirelle - 1
An layout option for faster updates of invalid units.
#20 opened by silverwind - 1
:Untag() on targettarget
#19 opened by haste - 2
All auras hidden if first aura is filtered
#18 opened by haste - 7
3D Portraits to close
#17 opened by tina-junold - 6
Header unit1button1 hides
#16 opened by freebaser - 1
castbar.lua missing local castbar = self.Castbar on INTERRUPTABLE and NON_INTERRUPTABLE
#15 opened by generalmx - 2
self.CPoints logic should use its own player-based frame
#14 opened by generalmx - 1
[cpoints] in tags.lua should use cpoints.lua
#13 opened by generalmx - 2
cpoints.lua should react to UNIT_TARGET, maybe more
#12 opened by generalmx - 1
['perhp'] and ['perpp'] use Max/Max
#11 opened by generalmx - 1
Portrait issue with ouf 1.3.28
#10 opened by shabazza - 1
:DisableBlizzard'party' should be based on showParty attribute
#9 opened by yaroot - 1
Out of range 3D portraits have identity issues.
#8 opened by haste - 5
Power & Health updating issues (1.4)
#6 opened - 2
Target of Target Hide Code in 3.3
#5 opened by Grimsbain - 9
(Death)runes not updating properly
#4 opened by Caeth