Issues
- 2
crash report
#1 opened by lBIGFAIRYl - 3
Want Help?
#3 opened by scottbot95 - 3
Feature Request: Average power output per tick in UI
#2 opened by raziel420 - 2
Server crashes when i leave.
#4 opened by soulgem - 1
Incompatibility: Reported crash when adding TE recipes with Mekanism 5.5.6 installed
#5 opened by erogenousbeef-zz - 6
Power spike on shutdown
#6 opened by raziel420 - 1
Power tap stops sending power on load
#9 opened by raziel420 - 3
Crash report (probably something I did)
#10 opened by raziel420 - 3
Game keep crashing
#7 opened by Lapito - 1
UE incompatibility due to coal smelting
#8 opened by erogenousbeef-zz - 1
dont know what happend but got a crash
#11 opened by lBIGFAIRYl - 1
Graphite dust can be converted into blutonium dust
#12 opened by erogenousbeef-zz - 8
reactor not outputting power
#15 opened by lBIGFAIRYl - 6
Another! possible SMP crash bug
#16 opened by straw-man - 1
Controller UI does not update is controller block is broken and replaced while reactor is on
#17 opened by erogenousbeef-zz - 3
Controller UI does not update if controller block is broken and replaced while reactor is on
#18 opened by erogenousbeef-zz - 9
Reactor Control not registering all Rods
#19 opened - 1
Config option needed to scale mod power output
#13 opened by erogenousbeef-zz - 4
Possible SMP crash bug
#14 opened by straw-man - 1
Noticeable client lag when breaking/assembling large machines
#20 opened by erogenousbeef-zz - 1
Power taps should try to evenly split their output when there's more than 1
#21 opened by erogenousbeef-zz - 3
Provide a steam-only mode
#22 opened by shartte - 2
NPE in ContainerReactorController
#23 opened by Torins - 3
Seemingly random multiplayer crashes.
#24 opened by kevpgoff - 3
SSP World Crashes on Load
#25 opened by bump987 - 3
Crash on login
#26 opened by mccrevice - 2
Minecraft Client Crashing after moving power tap.
#27 opened by jnachtigal - 5
Ticking errors with a lot of Big Reactors.
#28 opened by lluixhi - 3
Seemingly Random Crash (Possibly linked to quick movement?)
#29 opened by Kaethen - 2
Crash after adding Big Reactors on server
#30 opened by ThatGaskin - 4
Optifine causes client crashes
#31 opened by pgatt - 1
Mod Playability
#33 opened by pgatt - 1
Bug
#34 opened by pgatt - 4
Cyanite Reprocessor won't output into adjacent inventories
#35 opened by Kaethen - 1
Control rods lose too much heat in tall reactors
#32 opened by erogenousbeef-zz - 2
Feature Request: Rednet Reactor Controller tooltips.
#37 opened by pgatt - 1
Fuel rods are artificially limited to 32-block heights, but will assemble with greater heights
#38 opened by erogenousbeef-zz - 3
Feature Request: Master Control Rod Override
#36 opened by pgatt - 3
Console Spam for Cyanite Reprocessor
#41 opened by Bunsan - 1
RF output meter inaccurate in certain cases
#39 opened by erogenousbeef-zz - 1
Blutonium does not enter access ports via itemducts
#40 opened by erogenousbeef-zz - 1
Refactor: Figure out better way to smooth heat & fuel consumption readouts
#43 opened by erogenousbeef-zz - 3
Feature: "Display" blocks to show temp, etc.
#42 opened by erogenousbeef-zz - 1
Feature: Visible heat meter on reactor control UI
#44 opened by erogenousbeef-zz - 1
Refactor fertilization mechanics & expose numbers in control rod GUI
#45 opened by erogenousbeef-zz - 0
Odd crash when opening Cyanite Reprocessor GUI
#51 opened by erogenousbeef-zz - 3
Server crash when placing Redstone Port
#48 opened by psychofad - 2
Enhancement: Power Level control in Redstone/Rednet Ports
#49 opened by psychofad - 0
Mekanism pipes can crash cyanite reprocessors
#50 opened by erogenousbeef-zz - 11
Fuel Capacity Readout.
#52 opened by pgatt