Issues
- 0
Some gear types don't generate if another mod adds them
#2392 opened by DrNuget - 1
Un-support with Underground Biomes
#2384 opened by Oganesson897 - 2
Mining hammer/Drill breaking GT Tile Entities in the range of the tool
#2385 opened by trainvoi - 1
It is impossible to make Circuit Assembler and Assembling Machine with different textures
#2387 opened by ilaores - 0
Adding HPCA electric cooling fan
#2393 opened by k-7iro - 1
QOL Improvements to Stocking Buses and Hatches
#2394 opened by windyknight - 2
Devtech problem with Gregtech (need RecipeMap$IChanceFunction.class file)
#2395 opened by Shibidibop - 2
Lighting issue with GTCEu Covers when placed on Cables (1x/2x/4x/8x/16x)
#2398 opened by XIPure - 0
DisableConcreteInworld doesn't work
#2400 opened by Nantekottai - 0
Fluid Drilling Rig displays in L/t, not L/s
#2412 opened by joshop - 1
topen a machine, input hatch or a output hatch with plunger will let it drop 1 durability
#2403 opened by wdnmd23333fdhsuidus - 1
Crash with Vintagium on joining world
#2406 opened by MCTian-mi - 3
quest book and That One Probe Read Me items. missing.
#2407 opened by sircorneilous - 0
One key to disable all machine sound
#2408 opened by Alendill - 0
Mixer Recipe Conflicts
#2410 opened by windyknight - 2
(Closed, for GregTech-Modern) LD pipe networks do not work
#2418 opened by fatboychummy - 2
Forestry module(Electrode)
#2430 opened by ivashka0001 - 11
Regarding textures
#2421 opened by Ezoteric - 0
Wall Sharing and Rotating
#2436 opened by MazeMaus - 5
crash with NuclearCraft-2.18zzz-1.12.2
#2454 opened by ders360 - 1
Distillation tower is not working
#2447 opened by METABYTECODE - 0
Digital Miner not detecting Gregtech ores
#2448 opened by ProxyPlayerHD - 1
Port the component/circuit assembly lines to CEu
#2450 opened by AAlp22 - 1
EBF and Electrolyser ore process buffs
#2460 opened by MazeMaus - 2
Doesn't work with multi storage EU power pass
#2457 opened by Cmonster820 - 8
Bloom layer cannot be handled by Vintagium (Sodium 1.12), causing crash on world load
#2462 opened by NostalgicLorikeet - 0
ME input bus/hatch copying doesn't work in creative
#2464 opened by Zorbatron - 2
Alfheim causing huge amount of ram consumption with TrackedDummyWorld
#2465 opened by MCTian-mi - 0
Batch Mode and Lock Recipe Buttons
#2466 opened by Artiwolfdev - 0
Optical Fiber Cable Wiring Enhancement
#2471 opened by SparkedTheorem - 0
The ore drilling plant doesn't work with ME output busses
#2476 opened by Zorbatron - 0
Ore Drilling Plant doesn't show text properly in chat when change its range with screwdriver
#2473 opened by BlazeHunterVN1610 - 0
Central Monitor Bug
#2474 opened by BlazeHunterVN1610 - 1
Shift-Click Recipes for Robot Arm
#2481 opened by unaimh - 1
Certain fluid display GUI elements aren't interactable for JEI
#2482 opened by Zorbatron - 0
[suggestion] production of butadiene without oil
#2499 opened by PSR2144-3933 - 1
Indicate when the tier of a machine is too low to run a recipe in machines.
#2500 opened by Zorbatron - 0
The auto pull/push of passthrough hatches should be able to be disabled like mulitblock busses and hatches.
#2490 opened by Zorbatron - 1
Emmisive Texture Issues (Improper culling, Z fighting)
#2492 opened by Therrous - 0
Industrial Steam Engine produces wrong power amounts when using a 2A LV/MV dynamo hatch
#2508 opened by glektarssza - 0
Display ore drill in the "Ore byproduct list" panel in JEI
#2501 opened by MuresanSergiu - 0
GT Related Tabs not showing in HEI without ModularUI
#2525 opened by Emiuna - 1
(Advanced) ME stocking busses are duping items
#2530 opened by Zorbatron - 0
[Bug?] Mobs can't spawn on CEu stones
#2537 opened by MCTian-mi - 2
Quantum Chest Auto Output ignores filters on pipe
#2539 opened by MazeMaus - 0
Pasting the configuration from an ME input hatch/bus to a stocking one overrides the duplicate config block.
#2553 opened by Zorbatron - 1
my custom material crafttweaker script stopped working after updating gregtech to 2.8.9 and newer
#2542 opened by Gitcrafter - 4
Round Robin with Priority voids items
#2548 opened by ProTriforcer - 2
Multis with many VABlocks don't get render updated properly upon breaking the controller block
#2551 opened by MCTian-mi - 0
Cleanroom resets on world load depending on Maintenance Hatch position
#2556 opened by minghinshi