Issues
- 2
Animal-powered source of rotation
#86 opened by Kurtchekov - 2
Mechanical Drills break bedrock
#87 opened by Nachtflame - 2
Stack Overflow when placing three Crushing Wheels facing eachother.
#88 opened by jsburger - 2
Feature Request: Millstones
#89 opened by Syndaryl - 7
Blazing/Gilded Quartz/Shadow tools don't recognize some blocks
#91 opened by ShenanigansBunul - 1
[0.2] Missing entity type classification
#92 opened by Terpo - 2
Suggestion: Rotational Harvester
#94 opened by DJToxica - 0
Water Wheels re-apply capacity on chunk reload
#98 opened by simibubi - 3
[Feature request] Config option for disabling registering of ores, ingots & nuggets
#99 opened by mickelus - 2
Resource reload crash with 0.2
#100 opened by brisingraerowing - 3
[0.2] Ready Your Shovels disables ore and stone generation underground
#96 opened by jsburger - 16
[Bug] Ores don't generate in world
#102 opened by Fleroxius - 0
Glass panes inside of stairs drops nothing when broken with anything other than a pickaxe.
#103 opened by Bahnschrift - 3
Crash placing "fancy windows" with MixinBootstrap AND Better Foliage.
#104 opened by Bahnschrift - 3
[Feature Request] Deployer being able to deploy while on cart
#105 opened by SlimF - 1
Redstone link not activating with curved redstone
#106 opened by xythelle - 3
Piston head dissapears
#107 opened by DedMaxim - 3
Crashing whilst trying to build a schematic using cannon
#108 opened by yoloarf - 9
Two improvements related to water
#109 opened by ez-neurai - 2
Invalid TileEntity state when breaking a running Bearing Contraption
#112 opened by ACFC2 - 3
World breaking crash #1
#110 opened by ACFC2 - 1
ClassCastException on Contraption disassembly
#111 opened by ACFC2 - 1
Add mod compatibility for portable storage
#113 opened by antrobot1234 - 2
Mechanical Crafter JEI displaying incorrect recipes
#114 opened by Da-Technomancer - 3
[Feature Request] Immersive Engineering Compatibility
#115 opened by theishiopian - 3
New actuator mode idea
#119 opened by CaveJohnson376 - 4
Non-static structures bugs
#120 opened by CaveJohnson376 - 1
Water Wheels can be powered by Bubble Columns
#121 opened by SPIDERstranger - 1
extractor crash
#123 opened by fulltang49 - 3
Actuator type suggestion
#124 opened by CaveJohnson376 - 3
Windmills cease to function properly after chunk reload
#125 opened by TGMouse - 1
Belt support!
#126 opened by just-a-normal-guy - 7
Disabling shaders messes with rendering
#127 opened by Alessio2o5 - 1
Game Crashing because of the Funnel
#116 opened by Beduzzimov - 1
allow funnels to be used on moving structures
#117 opened by antrobot1234 - 1
Rotation Speed Controller - Floating point precision
#118 opened by blastgoggles - 2
Ignore levers and circuits when assembling minecart structures
#131 opened by Neuron67 - 1
The Funnel doesn't take the items from the belt after stalling.
#132 opened by michalusio - 2
Create's auto-crafting does not return emptied container items (e.g. buckets)
#128 opened by Prunoideae - 2
Powered Latch does not read secondary input correctly
#129 opened by jsburger - 1
Game Freeze while creating schematics
#130 opened by Neuron67 - 1
Possible bug/new feature suggestion.
#138 opened by PC-Dug - 2
Funnels not picking up ores on furnace
#139 opened by carterlasalle - 3
Items on Belt Rendering
#140 opened by carterlasalle - 3
Make Redstone Links portable on moving structures
#141 opened by PC-Dug - 1
[Suggestion] Sound effects
#142 opened by Rimevel - 1
The Cart Assembler isn't treated as a rail block by the Powered Rail.
#133 opened by michalusio - 1
Belt Observer on Eject pushes all items off instead of just the filtered item
#134 opened by Muteogen - 5
Item Magnet Suggestion
#135 opened by AstralOrdana - 3
Fabric Support
#136 opened by OnurKader