
Issues
- 0
Mixin conflicts when installed alongside ArchaicFix
#770 opened by wlhlm - 0
- 0
clouds are black in water
#780 opened - 1
Glitchy leaves
#772 opened by mist475 - 0
After game restart shaders are broken until reloaded
#773 opened by mist475 - 0
Flickering issue with some items and ui stuff
#774 opened by Impos913 - 5
Weird bug when holding an egg and opening inventory
#776 opened by Ableytner - 0
LabPBR not reading resourcepacks correctly
#777 opened by Dragonhatch1 - 8
Join, immediately disconnect, crash
#778 opened by StrongSilentLanguage - 4
Improper Biome Blending with Grass Blocks
#803 opened by Switchamafuck - 0
biomes o plenty leaf blocks do not follow the smart foliage rendering option, causing huge lag in dense forests
#804 opened by Switchamafuck - 2
[shader] working Opal shader after being disabled and reenabled breaks and does not work afterwards
#806 opened by PlayfulPiano - 1
Sky Block from Openblocks causing rendering issues
#807 opened by ItzPix3l - 2
Crash to main menu when using nether portal
#808 opened by alphaomega21 - 4
Angelica - Holo Glasses screen flickering
#809 opened by Jendx - 0
Precise GUI Scale Controls
#782 opened by Lxran - 6
Support full block.properties format
#783 opened by LKD-PIX - 0
block.properties edge cases
#784 opened by LKD-PIX - 0
Some weird glitch happens in my screen
#785 opened by 7amodygamer - 0
unicode font bugs - crash and gui scale not working properly
#786 opened by Pxx500 - 2
Clouds (and water) look poorly textured and blocky/smeared with Angelica Complimentary Unbound, and not Optifine.
#787 opened by rabidmurr - 3
Shaders detecting Iris to disable features on Optifine
#791 opened by leumasme - 1
Shaders only applying bloom to top of emissive block
#792 opened by calreveraster - 4
Chunks missing at high negative coordinates
#793 opened by LKD-PIX - 2
there is only the mod and the 2 cores, but why is it counting as duplicated and my minecraft isn't running? what should i do?
#794 opened by GlauberBlox - 0
crash upon entering Twilight Forest with Angelica and LOTR (chunk build failed)
#795 opened by MykytaKononov - 3
Crash when activating the mcpatcher module and lighting glitch
#800 opened by Fabboz - 2
port to 1.8.9!
#801 opened by Remixbr333 - 0
Sunlight and Moonlight is visible through the text on Signs (Complementary Unbound 5.3)
#802 opened by Lxran - 0
Customizing the keys causes a crash
#828 opened by Banjianwujie - 1
Display List Cache Handling seems to omit under certain conditions
#811 opened by KAMKEEL - 0
Frame Boxes & Carpenter's Blocks Flicker Continuously in Inventory
#812 opened by Lxran - 1
OpenComputer robots are leaking glstate again
#813 opened by boubou19 - 3
angelica does not render past 4 chunks
#814 opened by boubou19 - 4
Angelica Shaders Dark Glitch
#815 opened by Brycen1204 - 3
Major entity bloom for non-glowing entities
#816 opened by RecursivePineapple - 0
RotaryCraft Piping render crash
#817 opened by mcmso - 0
Max Shadow Rendering Distance is always reset to 32
#819 opened by CC-3301 - 1
OpenComputers Screen Issues with Angelica Shaders
#822 opened by calreveraster - 0
(customizable player models in third person starts flickering)
#824 opened by LaryWulf - 4
Issues with Adreno GPUs with Angelica
#825 opened by alphaomega21 - 0
Game Settings Reset after client restart
#826 opened by TekkitAshley - 0
Shader compilation leaks VRAM
#827 opened by ProTriforcer - 0
Conflict with SecurityCraft
#830 opened by Tungstenfur - 0
Missing liquid animations with DragonAPI
#831 opened by andreblanke - 3
OpenComputers/OpenSecurity blocks
#832 opened by fliptik632 - 0
Sildurs Vibrant Shader: Issues
#833 opened by Pilzinsel64 - 0
Overlay Issue when shader packs are enabled
#835 opened by iShark2077 - 0
[BUG] Scoreboard is bugged, with opacity
#836 opened by Akashiic - 1
Angelica has major issues with OpenBlocks Tanks.
#837 opened by Extincto977